|
rule_Cfg_0
|
Items.Spawn_Chance=1
|
|
rule_Cfg_1
|
Items.Respawn_Time=400
|
|
rule_Cfg_2
|
Items.Quality_Full_Chance=0.8
|
|
rule_Cfg_10
|
Items.Clothing_Spawns_At_Full_Quality=T
|
|
rule_Cfg_11
|
Items.Weapons_Spawn_At_Full_Quality=T
|
|
rule_Cfg_12
|
Items.Default_Spawns_At_Full_Quality=T
|
|
rule_Cfg_13
|
Items.Clothing_Has_Durability=F
|
|
rule_Cfg_14
|
Items.Weapons_Have_Durability=F
|
|
rule_Cfg_15
|
Vehicles.Decay_Time=3.38688E+07
|
|
rule_Cfg_16
|
Vehicles.Has_Battery_Chance=1
|
|
rule_Cfg_17
|
Vehicles.Min_Battery_Charge=0.3
|
|
rule_Cfg_18
|
Vehicles.Max_Battery_Charge=0.9
|
|
rule_Cfg_19
|
Vehicles.Has_Tire_Chance=0.95
|
|
rule_Cfg_20
|
Vehicles.Respawn_Time=30
|
|
rule_Cfg_21
|
Vehicles.Unlocked_After_Seconds_In_Safezone=36000
|
|
rule_Cfg_22
|
Vehicles.Gun_Highcal_Damage_Multiplier=5
|
|
rule_Cfg_23
|
Vehicles.Melee_Damage_Multiplier=0.8
|
|
rule_Cfg_24
|
Vehicles.Max_Instances_Tiny=8
|
|
rule_Cfg_25
|
Vehicles.Max_Instances_Sm
|
|
rule_Cfg_100
|
Gameplay.Satellite=T
|
|
rule_Cfg_101
|
Gameplay.Compass=T
|
|
rule_Cfg_102
|
Gameplay.Allow_Dynamic_Groups=F
|
|
rule_Cfg_103
|
Gameplay.Allow_Lobby_Groups=F
|
|
rule_Cfg_104
|
Gameplay.Allow_Shoulder_Camera=F
|
|
rule_Cfg_105
|
Gameplay.Friendly_Fire=T
|
|
rule_Cfg_106
|
Gameplay.Bypass_Buildable_Mobility=T
|
|
rule_Cfg_107
|
Gameplay.Timer_Exit=0
|
|
rule_Cfg_108
|
Gameplay.Timer_Respawn=0
|
|
rule_Cfg_109
|
Gameplay.Timer_Home=10
|
|
rule_Cfg_110
|
Gameplay.Timer_Leave_Group=30000
|
|
rule_Cfg_111
|
Gameplay.AirStrafing_Acceleration_Multiplier=2
|
|
rule_Cfg_112
|
Gameplay.ThirdPerson_RecoilMultiplier=0
|
|
rule_Cfg_113
|
Gameplay.ThirdPerson_SpreadMultiplier=0
|
|
rule_Cfg_114
|
Gameplay.Viewmodel_AimingMisalignmentMultiplier=1
|
|
rule_BookmarkHost
|
|
|
rule_Browser_Icon
|
|
|
rule_Browser_Desc_Hint
|
|