Site uses cookies to provide basic functionality.

OK

ID 225349
Game Rust
Server name Hardcore Island
Address 173.237.43.4:28016
Country
Mod Rust
Map Procedural Map
Players 0/40
Bots 0
VAC True
Password False
Refresh 1 hour ago
Likes
Maps distribution by day
Rule key Value
rule_fps 58.0
rule_gmn hardcore
rule_gmt Hardcore
rule_hash ea5473c6
rule_build 152489.0
rule_gc_cl 97.0
rule_gc_mb 1143.0
rule_ent_cnt 20954.0
rule_fps_avg 59.95
rule_level_url https://files.facepunch.com/rust/maps/5e2514a0db46f35dece7cc0216d138aa48f3c4e
rule_headerimage
rule_description_00 Last Wiped: 05/09 8pm est. Blueprints: Monthly wipes are mandatory. \n\nHardcore mode eliminates saf
rule_description_01 e zones team systems the map and compass. Forcing players to navigate without these aids. Players c
rule_description_02 an no longer crawl while wounded and global chat is disabled limiting communication to local chat w
rule_description_03 ithin a 100-meter radius.\nThis mode is designed to be more punishing with changes such as increased
rule_description_04 crafting costs for ammunition and the inability to craft or research firearms. Players must rely on
rule_description_05 looted weapons which can be repaired without prior research.\nFog of War System: Players start with
rule_description_06 a completely obscured map and can only uncover areas by exploring adding a layer of disorientation
rule_description_07 and risk to navigation. \nBuilding upkeep cost doubled. Forcing more efficient compact designs and
rule_description_08 strategic resource management.\n\n\n|RULES|\nBe respectful to others. \nNo VAC ban or game ban. F7 r
rule_description_09 eport any suspected cheating.
rule_description_10
rule_description_11
rule_description_12
rule_description_13
rule_description_14
rule_description_15