|
rule_Cfg_0
|
Items.Spawn_Chance=0.5
|
|
rule_Cfg_1
|
Items.Despawn_Natural_Time=500
|
|
rule_Cfg_2
|
Items.Respawn_Time=80
|
|
rule_Cfg_3
|
Vehicles.Decay_Time=6.000048E+08
|
|
rule_Cfg_4
|
Vehicles.Decay_Damage_Per_Second=0
|
|
rule_Cfg_5
|
Vehicles.Has_Battery_Chance=0.95
|
|
rule_Cfg_6
|
Vehicles.Has_Tire_Chance=0.95
|
|
rule_Cfg_7
|
Vehicles.Respawn_Time=200
|
|
rule_Cfg_8
|
Vehicles.Armor_Multiplier=3
|
|
rule_Cfg_9
|
Vehicles.Melee_Damag
|
|
rule_Cfg_10
|
Vehicles.Max_Instances_Large=120
|
|
rule_Cfg_11
|
Vehicles.Max_Instances_Insane=300
|
|
rule_Cfg_12
|
Zombies.Spawn_Chance=1
|
|
rule_Cfg_13
|
Zombies.Loot_Chance=0.5
|
|
rule_Cfg_14
|
Zombies.Crawler_Chance=0.015
|
|
rule_Cfg_15
|
Zombies.Sprinter_Chance=0.015
|
|
rule_Cfg_16
|
Zombies.Acid_Chance=0.005
|
|
rule_Cfg_17
|
Zombies.Boss_Wind_Chance=0.013
|
|
rule_Cfg_18
|
Zombies.Boss_Fire_Chance=0.013
|
|
rule_Cfg_19
|
Zombies.Spirit_Chance=0.001
|
|
rule_Cfg_20
|
Zombies.DL_Red_Volatile_Chance=0.25
|
|
rule_Cfg_21
|
Zombies.DL_Blue_Volatile_Chance=0.025
|
|
rule_Cfg_22
|
Zombies.Can_Target_Barricades=F
|
|
rule_Cfg_23
|
Zombies.Can_Target_Vehicles=F
|
|
rule_Cfg_24
|
Animals.Max_Instances_Large=100
|
|
rule_Cfg_25
|
Animals.Max_Instances_Insane=300
|
|
rule_Cfg_26
|
Barricades.Decay_Time=600004800
|
|
rule_Cfg_27
|
Structures.Decay_Time=600004800
|
|
rule_Cfg_28
|
Players.Lose_Skills_PvP=0.1
|
|
rule_Cfg_29
|
Players.Lose_Skills_PvE=0.75
|
|
rule_Cfg_30
|
Players.Allow_Per_Character_Saves=T
|
|
rule_Cfg_31
|
Events.Rain_Duration_Max=0.1
|
|
rule_Cfg_32
|
Events.Arena_Compactor_Damage=10
|
|
rule_Cfg_33
|
Gameplay.Bypass_Buildable_Mobility=T
|
|
rule_Cfg_34
|
Gameplay.Timer_Exit=0
|
|
rule_Cfg_35
|
Gameplay.Timer_Respawn=5
|
|
rule_Cfg_36
|
Gameplay.Timer_Home=10
|
|
rule_BookmarkHost
|
|
|
rule_Browser_Icon
|
|
|
rule_Browser_Desc_Hint
|
|